Current theme: {{ player.currentTheme }} Current save type: {{ player.saveType }} Legacy layers: {{ player.legacyLayers ? 'enabled' : 'disabled' }}
Max all layers (M)
You have {{ format(generator.prestigeAmount) }} {{ generator.prestigeName }} and {{ format(generator.currencyAmount) }} {{ generator.currencyName }} . Max all Auto max all: {{ generator.autoMaxAll ? 'on' : 'off' }} Prestige gain: {{ generator.prestigeGain ? 'on' : 'off' }}
Get {{ format(getPrestigeGain(generator.prestigeAmount)) }} {{ generator.nextPrestigeName }}.
{{ gen.generatorName }}
{{ format(gen.amount) }}
{{ format(getMult(idx, jdx)) }}x
Cost: {{ format(gen.cost) }}
Buy 1 Buy max
You have {{ format(player.singularity.currencyAmount) }} singularity power, making all dimension multipliers x^{{ formatLong(getSingularityPowerEffect()) }}.
You have {{ format(player.incrementali.currencyAmount) }} incrementali, multiplying all dimensions by {{ format(getIncrementaliEffect()) }}.
You have {{ format(player.incrementali.galaxies) }} incrementali galaxies (next at {{ format(player.incrementali.nextGalaxy) }}), raising the singularity power effect cap to x^{{ formatLong(getSingularityPowerCap()) }}.
Increase incrementali production {{ format(format(getIncrementaliUpgradeEffect(3))) }}x. Currently {{ format(getIncrementaliUpgradeEffect(0)) }} per second. Cost: {{ format(player.incrementali.costs[0]) }}
Incrementali multiplier ^{{ format(format(getIncrementaliUpgradeEffect(4))) }}. Currently x^{{ format(getIncrementaliUpgradeEffect(1)) }}. Cost: {{ format(player.incrementali.costs[1]) }}
Multiply singularity power production based on incrementali. Currently {{ format(getIncrementaliUpgradeEffect(2)) }}x. Cost: {{ format(player.incrementali.costs[2]) }}
Boost the incrementali production upgrade based on incrementali. Currently {{ format(getIncrementaliUpgradeEffect(3)) }}x per purchase. Cost: {{ format(player.incrementali.costs[3]) }}
Boost the incrementali multiplier upgrade based on incrementali galaxies. Currently {{ format(getIncrementaliUpgradeEffect(4)) }}x per purchase. Cost: {{ format(player.incrementali.costs[4]) }}
Max buy all incrementali upgrades